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Basketball Advanced

Optical tracking, play types, lineups and clutch.

NBA

Connected. 10 stat groups, 70 named stats.

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Advanced rate stats8

The box score per possession and per opportunity.

  • TS%True shooting percentageCounts threes and free throws at real value.
  • eFG%Effective field goal percentageAdjusted for a three being worth more than a two.
  • USG%Usage percentageShare of team possessions he finishes.
  • AST%Assist percentageShare of teammate baskets he assisted.
  • TOV%Turnover percentageHow often his possessions end in a giveaway.
  • OREB%Offensive rebound percentageShare of the offensive rebounds available to him.
  • DREB%Defensive rebound percentageShare of the defensive rebounds available.
  • Per 36Per thirty six minutesRescaled to a starter's workload.
Team efficiency and four factors7

Points per possession, and the four things that set it.

  • ORtgOffensive ratingPoints scored per 100 possessions.
  • DRtgDefensive ratingPoints allowed per 100. Lower is better.
  • NetRtgNet ratingThe gap between the two.
  • PacePossessions per 48 minutes.
  • PossPossessionsThe denominator behind every rate.
  • FTrFree throw rateFree throw attempts per field goal attempt.
  • 3PArThree point attempt rateShare of shots from behind the arc.
Shot zones and shot types7

Where shots come from, and how they were created.

  • RA FG%Restricted area field goal percentageRight under the rim, the most efficient shot.
  • Paint FG%Paint field goal percentage outside the restricted areaShort shots in the lane, not at the rim.
  • Mid FG%Midrange field goal percentageTwo point jumpers. The least efficient shot.
  • C3 FG%Corner three field goal percentageThe shortest three on the floor.
  • ATB3 FG%Above the break three field goal percentageThrees away from the corners, from further out.
  • C&S eFG%Catch and shoot effective field goal percentageOff a pass, no dribble. What an offence designs.
  • Pull-up eFG%Pull up effective field goal percentageCreated off the dribble. Harder, less efficient.
Player tracking7

Movement, ball handling and the pass before the pass.

  • Dist (mi)Distance coveredMiles per game, offence and defence apart.
  • Avg speedAverage speedMiles per hour while on the floor.
  • TouchesHow many times he handled the ball.
  • Time of possTime of possessionMinutes holding it: a hub against a finisher.
  • DrivesAttacks off the dribble, and what they produced.
  • Potential ASTPotential assistsWould have been assists had the shot gone in.
  • Secondary ASTSecondary assistsThe pass before the assist.
Defence and hustle7

What a defender did to the shots he faced.

  • dFG%Defended field goal percentageHow opponents shot with him as closest defender.
  • dFG% diffDefended field goal differenceAgainst how those opponents normally shoot.
  • STL%Steal percentageShare of opponent possessions he steals.
  • BLK%Block percentageShare of opponent two point attempts he blocks.
  • Contested shotsAttempts he got a hand up on, twos and threes.
  • DeflectionsTouches that break up a pass without a steal.
  • Box outsSeals that show up in a teammate's rebound total.
Play type efficiency7

Scoring by the action that created the shot.

  • PPPPoints per possessionWhat each play type returns when it is run.
  • IsoIsolationOne on one, the rest of the floor cleared out.
  • PnR (handler)Pick and roll ball handlerThe most run action in the league.
  • PnR (roll man)Pick and roll roll manThe screener rolling to the rim.
  • Spot upStandstill shooting off a pass.
  • TransitionBefore the defence is set. The most efficient way to play.
  • Post upBacking a defender down.
Lineups, matchups and on off7

A five man game and a set of assignments at once.

  • Lineup NetRtgLineup net ratingPer 100 for any group that shared the floor.
  • +/-Plus minusMargin while a player or group was on the court.
  • On/Off ΔOn off differenceSeparates a driver from a passenger.
  • Matchup minMatchup minutesTime one defender spent on one attacker.
  • Matchup FG%Matchup field goal percentageWhat the attacker shot in that assignment.
  • Partial possPartial possessionsFractional credit when an assignment switched.
  • Switches onSwitches onto a playerHow offences hunt a weak link.
Clutch splits6

Last five minutes, score inside five. A different game.

  • Clutch netClutch net ratingPer 100 margin in those closing minutes.
  • Clutch ORtgClutch offensive ratingPoints per 100 when it is tight and late.
  • Clutch DRtgClutch defensive ratingPoints allowed per 100 in the same window.
  • Clutch USG%Clutch usage percentageWho it goes to. Often not the leading scorer.
  • Clutch TS%Clutch true shooting percentageEfficiency under pressure, on small samples.
  • PIEPlayer impact estimateHis share of everything positive in a game.
Form, rest and usage vacuum7

Recent trend and situation, not a season average.

  • PPG L5Points per game, last five
  • PPG L10Points per game, last tenWith the gap against his season rate.
  • MPG trendMinutes trendUsually the earliest sign anything changed.
  • Net L10 ΔNet rating change, last tenHow far ten games sit from the season figure.
  • Rest daysDays of restMoves shooting and pace measurably.
  • B2BBack to backSecond of two nights, and whether it is three in four.
  • USG share ΔUsage share changeWho absorbs an absent teammate's shots and minutes.
Totals and period profile7

How much scoring a game produces, and when it arrives.

  • Avg totalAverage combined total
  • Median totalMedian combined totalThe middle game, which a blowout cannot drag.
  • Total vs leagueTotal against league averageAbove or below the scoring norm.
  • Over rateShare of games over the medianHow often games clear their own typical total.
  • Period totalAverage period totalBy quarter: first and fourth behave differently.
  • %PTS paintShare of points in the paintThe part of a profile that travels best.
  • %PTS FBShare of points on fast breaksMost sensitive to opponent turnovers.

Questions about Basketball Advanced

What does the Basketball Advanced connector cover?

The Basketball Advanced connector reads 70 named stats, organized into 10 stat groups. Optical tracking, play types, lineups and clutch.

How are the Basketball Advanced stats organized?

The 70 stats sit inside 10 stat groups. Each stat carries its code, its spelled out name where that adds something, and a short note on what it means.

How do I get Basketball Advanced analysis from Snapp?

Download the Snapp app, or message Snapp and name the stat or stat group you want. Either way you get the read in seconds. Free to start.

Part of the Snapp stat catalog. 1075 named stats across 17 categories.

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